AMD Playstation 4 GPU vs NVIDIA GeForce GTX 1650 GDDR6
GPU Specs Compare
Graphics Card
Release Date
Nov 2013
Apr 2020
Generation
Console GPU
GeForce 16
Type
Game console
Desktop
Bus Interface
-
PCIe 3.0 x16
Clock Speeds
Memory Clock
1375 MHz
1500 MHz
Base Clock
-
1410 MHz
Boost Clock
-
1590 MHz
Memory
Memory Size
8GB
4GB
Memory Type
GDDR5
GDDR6
Memory Bus
256bit
128bit
Bandwidth
176.0GB/s
192.0GB/s
Render Config
Compute Units
18
-
Shading Units
1152
896
TMUs
72
56
ROPs
32
32
SM Count
-
14
L1 Cache
-
64 KB (per SM)
L2 Cache
-
1024 KB
Theoretical Performance
Pixel Rate
25.60 GPixel/s
50.88 GPixel/s
Texture Rate
57.60 GTexel/s
89.04 GTexel/s
FP16 (half)
1.843 TFLOPS
5.699 TFLOPS
FP32 (float)
1.843 TFLOPS
2.849 TFLOPS
FP64 (double)
-
89.04 GFLOPS
Graphics Processor
GPU Name
Liverpool
TU117
GPU Variant
CXD90026BG
TU117-300-A1
Architecture
GCN 2.0
Turing
Foundry
TSMC
TSMC
Process Size
28 nm
12 nm
Transistors
Unknown
4.7 billion
Die Size
348 mm²
200 mm²
Board Design
TDP
75W
75W
Outputs
No outputs
1x DVI1x HDMI 2.01x DisplayPort 1.4a
Power Connectors
None
None
Suggested PSU
-
250 W
Graphics Features
DirectX
11.1*
12 (12_1)
OpenGL
4.6
4.6
OpenCL
1.2
3.0
Vulkan
1.1
1.3
Shader Model
5.1
6.6
CUDA
-
7.5